require("factsheet") -- Updates to rocket physics. data.raw.ammo["rocket"].ammo_type.action.action_delivery.starting_speed = 0.95 data.raw.ammo["explosive-rocket"].ammo_type.action.action_delivery.starting_speed = .95 data.raw.projectile["rocket"].acceleration=0.8 data.raw.projectile["explosive-rocket"].acceleration=0.8 if data.raw.gun["rocket-launcher"] then data.raw.gun["rocket-launcher"].attack_parameters.range=38 end -- Reduce electric-turret drain by factor of 24. for _,turret in pairs(data.raw["electric-turret"]) do if turret.energy_source and turret.energy_source.type and turret.energy_source.type == "electric" then turret.energy_source.drain = energy_div( (turret.energy_source.drain or "24kW"), 24 ) end end -- Pre rocket launcher if data.raw["ammo-turret"]["pre-rocket-turret"] then data.raw["ammo-turret"]["pre-rocket-turret"].attack_parameters.range=60 data.raw["ammo-turret"]["pre-rocket-turret"].attack_parameters.min_range=25 end -- Aircraft mod launcher. if data.raw.gun["aircraft-rocket-launcher"] then data.raw.gun["aircraft-rocket-launcher"]. attack_parameters.range=60 end -- Helicopter mod launcher if data.raw.gun["heli-rocket-launcher-item"] then data.raw.gun["heli-rocket-launcher-item"].attack_parameters.range=60 end -- Predictabowl's vehicle rocket launcher if data.raw.gun["vehicle-rocket-launcher"] then data.raw.gun["vehicle-rocket-launcher"].attack_parameters.range=50 end if data.raw.gun["vehicle-rocket-launcher-2"] then data.raw.gun["vehicle-rocket-launcher-2"].attack_parameters.range=60 end for _,heatpipe in pairs(data.raw["heat-pipe"]) do heatpipe.heat_buffer.specific_heat = energy_div( heatpipe.heat_buffer.specific_heat, nuke_fuel_quotient ) heatpipe.heat_buffer.max_transfer = energy_div( heatpipe.heat_buffer.max_transfer, gen_eff ) end local set_burner_colors = function(entity) local entity = entity_or_bust(entity) if not entity then return end local burner = table_or_bust(get_energy_source(entity)) if not burner then return end local color if burner.type == "fluid" and burner.burns_fluid then color = colors.gas_fire_glow elseif uses_fuel_type("chemical",entity) then color = colors.chemical_fire_glow elseif burner.type == "heat" then color = colors.chemical_fire_glow else return end local min_size = 0.05*get_collision_hypotenuse(entity) local glow_num = 0.3*get_collision_hypotenuse(entity) burner.light_flicker = { color = color, minimum_light_size = min_size, light_intensity_to_size_coefficient = glow_num } local viz = table_or_bust(entity.working_visualisations) if viz then for _,subtab in pairs(viz) do if type(subtab.light) == "table" then subtab.light.color = color end end end log("Made physical burner colors for " ..entity.name .." (" ..tostring(color.r) .." " ..tostring(color.g) .." " ..tostring(color.b) ..")" ) end for _,boiler in pairs(data.raw.boiler) do boiler.target_temperature = chem_temp_max boiler.fluid_box.height = (boiler.fluid_box.height or 1)/gen_eff boiler.output_fluid_box.height = (boiler.output_fluid_box.height or 1)/gen_eff boiler.energy_consumption = energy_div( boiler.energy_consumption,gen_eff ) if boiler.burner and type(boiler.burner) == "table" then boiler.burner.effectivity = (boiler.burner.effectivity or 1) *boiler_eff end if boiler.energy_source and type(boiler.energy_source) == "table" then boiler.energy_source.effectivity = (boiler.energy_source.effectivity or 1) *boiler_eff if boiler.energy_source.type == "heat" then boiler.target_temperature = nuke_temp_max elseif boiler.energy_source.type == "electric" then boiler.target_temperature = 100 else set_burner_colors(boiler) end end end for _,generator in pairs(data.raw.generator) do generator.effectivity = (generator.effectivity or 1) *gen_eff if generator.fluid_box then generator.fluid_box.height = (generator.fluid_box.height or 1)/gen_eff end if generator.name:find "steam" then if generator.name:find "turbine" then generator.maximum_temperature = nuke_temp_max else generator.maximum_temperature = chem_temp_max end end end for _,item in pairs(data.raw.item) do if item.fuel_value then if item.fuel_category == "chemical" then item.fuel_value = energy_div( item.fuel_value,chem_fuel_quotient ) elseif item.fuel_category == "nuclear" or item.fuel_category == "adamo-nuclear-thermal-reaction" then item.fuel_value = energy_div( item.fuel_value,nuke_fuel_quotient ) end end end for _,fluid in pairs(data.raw.fluid) do if fluid.fuel_value then fluid.fuel_value = energy_div( fluid.fuel_value,chem_fuel_quotient ) end end for _,furnace in pairs(data.raw.furnace) do set_burner_colors(furnace) if furnace.energy_source and ( furnace.energy_source.type == "burner" or furnace.energy_source.type == "fluid" ) then furnace.energy_source.effectivity = (furnace.energy_source.effectivity or 1) *furnace_eff elseif furnace.burner then furnace.burner.effectivity = (furnace.burner.effectivity or 1) *furnace_eff end end for _,machine in pairs(data.raw["assembling-machine"]) do if machine.energy_source.type == "burner" then set_burner_colors(machine) machine.energy_source.effectivity = (machine.energy_source.effectivity or 1) *(furnace_eff) elseif machine.burner then set_burner_colors(machine) machine.burner.effectivity = (machine.burner.effectivity or 1) *(furnace_eff) end end -- nuclear fuel items must have their fuel_values -- adjusted elsewhere to compenstate for this increase for _,reactor in pairs(data.raw.reactor) do reactor.consumption = energy_mult(reactor.consumption,reactor_consump_mult) reactor.energy_source.effectivity = reactor_eff reactor.heat_buffer.max_transfer = energy_div( reactor.heat_buffer.max_transfer,gen_eff ) end for _,panel in pairs(data.raw["solar-panel"]) do panel.production = energy_mult( panel.production, solar_panel_eff ) end for _,battery in pairs(data.raw["accumulator"]) do local energy_source = get_energy_source(battery) if energy_source then energy_source.input_flow_limit = energy_mult( energy_source.input_flow_limit, solar_panel_eff ) energy_source.output_flow_limit = energy_mult( energy_source.output_flow_limit, solar_panel_eff ) end end -- This should only set colors on burner inserters. for _,inserter in pairs(data.raw["inserter"]) do set_burner_colors(inserter) end